![]() (They do not, typically, however, calculate actual thrown shadows.) (60°, 337° and 1X, in this case.) They do some geometrical calculations to figure out the intensity of incident light on all the pieces of the landscape, and then produce a greyscale image. ![]() Hillshading algorithms typically take three parameters: the elevation of the sun, the azimuth (direction) of the sun, and the vertical exaggeration of the landscape. The hillshade by itself (left), and blended with hypsometric tinting (right) They are represented by Blender curves with a profile object. If a terrain is provided, roads are projected on the terrain.The shaded relief images (also often called a hillshade) that GIS software produces are pretty good. ![]() ![]() Imported roads, paths and railways have width.If a terrain is provided, they are projected on the terrain. River, lakes, forests, vegetation are imported as polygons.The addon can import GPX-tracks and project them on the terrain.An option to apply geometry nodes to OSM footprints to get realistic 3D buildings ( more information).The addon downloads and imports real world terrain data with resolution about 30 meter.If a terrain is provided, buildings are placed on the terrain automatically. A large number of roof shapes is supported. Composition into 3D parts for a building with the complex structure is also processed. ![]() Building height and number of floors are used to create the final scene. The addon imports buildings from OpenStreetMap.Take look at the premium version ! It provides the features of the base version listed below and more ! One click download and import of OpenStreetMap and terrain for Blender! Global coverage! ![]()
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